My first concept was for a game in which you were a prisoner of war and simply had to escape. If you were caught, you'd be brought back to the prison. The idea was for a non-combat game. Hideo Kojima backbringcatch Change image and share on social
It's part of my ritual to watch a new film every day, no matter what. It's important to me. Hideo Kojima dayfilmimportant Change image and share on social
Genetic engineering is a result of science advancement, so I don't think that in itself is bad. If used wisely, genetics can be beneficial, but they can be abused, too. Hideo Kojima abuseadvancementbad Change image and share on social
I have to have a creative role; otherwise, I simply wouldn't come into work. Hideo Kojima creativerolesimply Change image and share on social
You have to be very careful when you're working on a sequel, because it has to be a continuation of what you did before. Hideo Kojima carefulcontinuationsequel Change image and share on social
Personally, I'm not too fond of remakes. Hideo Kojima fondpersonallyremake Change image and share on social
I try to watch a movie a day, if not more, and through movies, I learned about so many different political themes I hadn't been interested in and cultural things I hadn't been aware of and economic factors I hadn't thought about. Hideo Kojima awareculturalday share on social
There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art or a synthesis of all these various aspects into a whole, and that, in itself, can be perceived as art. Hideo Kojima artartisticaspect share on social
My goal is to make a player think, 'I want to reenter this world of lies tomorrow.' Hideo Kojima goalliemake Change image and share on social